User blog comment:WikiBuilder1147/Light World: Sleep Descent - Sleepy Status Update 1/@comment-3582436-20160516133859/@comment-1743498-20160517041708

I like that idea of the forms of Antithesis being corrupted versions of the characters. Throughout the fight, Antithesis could mutter creepy dialogue. It wouldn't talk to them directly, but just say whatever their darkest thoughts are.

Oh, and I do like the idea of character themes. Giving them leitmotifs that play during their personal moments. I'll see what I can come up with.