Talk:Unification/@comment-1743498-20130210221121/@comment-4844180-20130211132536

As I used to want to make a time travel story (but gave upon it as my civ's went along a different way) I think I'll try to help with some solutions.

1: Cryostasis failure. The team would never be able to into the past or get back from where they were in the future, but they could "get" to the future by having been lost and frozen all of that time.

2: Flashback. Just turn it into a flashback story and no-one is actually time-travelling.

3: Wormhole. now this would change the story a bit, but what if they just got lost in "now" and this civil war was somebody elses? This story could then also give a look into their reactions to other civ's.

4: Another Universe. I don't mean travelling to another universe, that is still hot-topic and KMF only if it does. No, what I mean is just have the whole setting of the story in another Omni-universe where time travel is possible, and maybe they were even the first...kinda...it's time travel :P

5: Mind Games/Simulation. Have all of the story as an eleborate training simulation or mind game which someone is doing to one person, or the entire crew. Perhaps it is a training program for the fleet. Or even someone testing the reactions and cultures of other species and they were picked.

6: Unreliable Narrator. Perhaps you can put it in first person and have an unreliable narrator, you could also have the narrator as a character that is just telling the story to someone, so it could be a false story told to some children.

7: I have no idea now, I'm pretty sure one of those six ideas can suit you though ;)