User blog:Krayfish/Help wanted: Quest design

Hey everyone! Just posting this here where most people will be able to find this. So far a lot of progress has been made on my game Project: Light World.

What I'm looking for
I'm looking for story and dialogue writers right now. I have a general layout for the world and all visitable locations have placeholders in them, but now I just need to populate the game with stuff to do. As the game is narrative driven, I'll need some help in designing the main quest as well as developing the characters. I'm looking to have the party visit all locations on the map, but trying to avoid the "collect all of the x" plotline so that everything you do in the game feels important. I also want to try to have a sense of exploration as well and avoid railroading the player.

The Master Document
https://docs.google.com/document/d/104-lpfbsLKl2ln0T2RfCl3pDsTljimqUXdUMnOhVmzg/edit

This is the master plan for the entire game. If you're interested in writing the story, I would have a look at this. I have a first draft right now, but I am 100% open to changes.