User blog comment:SupcommMonroee/Suppy Super Post Alpha - The Total Reconstruction/@comment-771241-20131217072342

I'm still somewhat uneasy about the "set present day" thing, because even though it technically "allows" "future" stories to be written...it still feels like it discourages it a little. Some people (for example: me) may feel uneasy about jumping far ahead like that.

Using the Eteno SMS, I'm just being honest so please don't shoot me, I don't agree with, on the account of it being just one person's creation: I believe that if there's gonna be one set SMS everyone has to use, EVERYONE should be given a chance take part in its creation. If you were just suggesting the Eteno SMS and were gonna allow people to suggest changes, then I'm a bit more alright with that: encourages other people to help create it.

Furthermore, with the guides, I think it's a HORRIBLY bad idea to purge them: instruct new users personally, yeah I agree with that, but the guides, if anything, can be used for "future reference". For example, at ITT, we get to keep our textbooks once the quarter's over, so we have them for future reference. The guides could be similar to that: the admins and/or veteran users can instruct the new guys, and the guides will be there for them to re-read, if need-be. Furthermore, makes good reference for the teachers to teach from.

Now, some of the other points (Set Trade Language, summarize info on main screen, war with the Kklxin (to an extent)), I can go along with and/or agree with, so...yeah...