Talk:Mykarian Empire/@comment-3155949-20140108010640/@comment-3155949-20140111011007

1. I just assumed you were going to work with the Vaikan and Eteno. It's fine if you don't.

2. You summed up my response in the opening of your reply: "I know the Mykarians could never have thousands of systems due to the rules". It's not just thousands, it's hundreds, too. Vast swathes of territoy could likely include five or six systems. That's not a number to laugh at on these smaller scales.

3. Why do they need to be super ancient or powerful or fast to spread? It's a rule of thumb here that the newer a civilization/user is, the weaker. Obviously, that changes a bit since you're just migrating, but I think it's important to keep that in mind. You can have interesting lore/fiction without being OP or ancient or quick to spread. The fundamental mechanics of how the empire is structured or governed, or what kind of civil wars occur is meaningless. The bottom line is that the three aforementioned factors must be kept under control (OP-osity, age, rate of spread).

4. The technology might have to be toned down to allow for slower travel and colonization, which is fine. You've put forward a ton of interesting ideas for government, which shows that the Mykarian leadership and political system isn't totally set in stone and can be changed because it's on a new wiki. It's the same thing with the rest of Mykarian lore. It can all be changed because this is a clean slate. You will have to end up changing them to match what's here, unfortunately. If I were in your position, I'd surely be upset at that, but it's something that must be accepted. Unless, of course, you understand this already and I'm re-iterating something you already have internalized. In that case, I apologize for being redundant/belittling/redundant/etc.